PROJECTS

Children's Playground Games and Songs in the New Media Age

Award Holder

Professor Andrew Burn

 

Higher Education Institute

Institute of Education, University of London

 This project is updating, analysing and re-presenting the Opie Collection of Children's Games and Songs at the British Library. The project aims to preserve this important aspect of our national culture; but also to explore how it continues to be a part of the lives of children living in the age of computer games and the internet. What does this oral tradition borrow from the media; and how might it connect with the entertainment and information technologies of the age of new media?

The project is working in three ways. Firstly, it has digitised material from the collection as a new digital archive at the British Library. The listing and written commentary is now available to researchers through the BL's online catalogue. The archive is now available to researchers worldwide as streamed audio (downloadable for British HEIs), at www.bl.uk/sounds. We have also designed an interactive website available to educators, researchers, children, parents, and the wider public. The website breaks new ground in the exhibition of children's culture, having involved children from our partner primary schools in its design and curation.

The website is now complete, and will go live in the week beginning 14th March 2011. It is entitled 'Playtimes: 100 years of children's playground games and rhymes', and can be accessed at www.bl.uk/playtimes.

Secondly, we have carried out a two-year ethnographic study of playground culture in two primary schools, one in London, one in Sheffield. This has explored how these games, songs and rhymes are used by children today as part of a living tradition; and, again, how they relate to children's experiences of popular media such as comics, TV, film, and computer games. Material from this study will also appear on the website, and be stored in a research archive at the British Library.

Thirdly, we are considering how traditional games like this are making their way into forms of new media. We are exploring this by developing an application - the Game-Catcher -  for physical interactions platforms such as the Nintendo Wii and Microsoft Kinect. This has involved an innovative adaptation of the new generation of physical games, to capture playground games and make them playable as computer games, without losing their traditional character. This innovation is informed by ideas from panels of children from the two partner primary schools in the project.

Finally, the project has produced a documentary film of the forms of play observed during the project, produced by Grethe Mitchell under the provisional title Ipi-Dipi-Dation: My Generation. This will be screened during the final events of the project.

The project is directed by researchers expert in children's literacies and media cultures, and in game theory and game design, at the Centre for the Study of Children, Youth and Media at the Institute of Education, University of London; the Centre for the Study of Childhood and Youth at the University of Sheffield; and the School of Social Sciences, Media and Cultural Studies at the University of East London. The project is based in the London Knowledge Lab, a research institution shared by the Institute of Education and Birkbeck College.

The project culminated in a series of high-profile events. A children's conference in Sheffield was held in February 2011, hosted by the performance poet Ian McMillan.  A conference for researchers, educators, practitioners and policy-makers was held at the British Library on March 15th, 2011, introduced by a keynote address from Michael Rosen. Two books are in preparation presenting the research.

Finally, the project has been supported by an authoritative expert advisory panel of academics, game industry representatives and specialists in children's oral culture. We are delighted that the former Children's Laureate, Michael Rosen, has served as a member of the panel. Michael has also contributed to the content of the website.

The end of project report, which summarises the work, outcomes and key themes, and lists publications, is now downloadable from this website, under the Research & Workshops section, or at http://tinyurl.com/6d9zcgz.

Arts & Humanities Research Council: Each year the AHRC provides approximately £100 million from the Government to support research and postgraduate study in the arts and humanities, from archaeology and English literature to design and dance. In any one year, the AHRC makes approximately 700 research awards and around 1,000 postgraduate awards. Awards are made after a rigorous peer review process, to ensure that only applications of the highest quality are funded. Arts and humanities researchers constitute nearly a quarter of all research-active staff in the higher education sector. The quality and range of research supported by this investment of public funds not only provides social and cultural benefits but also contributes to the economic success of the UK. See Arts & Humanities Research Council website.